Shaman in WoW Forever
Shamans speak with the elements of earth, fire, water and air. They drop totems that empower their friends, call lightning down on their enemies and heal with the power of water. Once a Horde-only class, in WoW Forever the Shaman can also fight for the Alliance.
Good first class? Yes, if you like having a bit of everything. Shamans heal, fight and use totems, so there is more to keep track of, but you are rarely helpless.
Elemental
- Ranged damage
Elemental stays at range and calls on lightning and fire, with big hits that land all at once. In Forever Lightning Overload often throws a free second bolt, and Call of Thunder makes your lightning land more critical hits.
Enhancement
- Melee damage
Enhancement fights up close with a weapon charged with the elements. Stormstrike comes much earlier now, and Maelstrom Weapon turns your swings into instant Lightning Bolts, so your weapon and your spells work together.
Restoration
- Healer
Restoration is a healer, known for Chain Heal, which jumps from one wounded friend to the next. In Forever it gets Riptide, a heal over time that also makes Chain Heal stronger on that friend, and Water Shield to keep your mana up.
Plan your talents
Try out talents before you spend them in game. You get one point per level from 10 to 60, 51 in all.
Tap a talent to see what it does and add points.
Points left 51 of 51Level needed —
Elemental
0 pointsArrow keys move between talents. Enter adds a point, Delete removes one.
Enhancement
0 pointsArrow keys move between talents. Enter adds a point, Delete removes one.
Restoration
0 pointsArrow keys move between talents. Enter adds a point, Delete removes one.
The Legacy perk Talented starts your points up to five levels earlier. Plan your Legacy perks
Leveling and groups
Shamans level comfortably: they wear mail later on, heal themselves between fights and can fight in melee or with spells. Totems now last five minutes, and from level 20 one spell puts down all four at once.
In a group the Shaman’s totems make everyone nearby stronger, whatever the spec. Restoration Shamans heal, and the other two specs deal damage.
What you bring to a group
As in Classic unless Blizzard’s development notes changed them.
Whole raid
- Strength of Earth TotemMore Strength.
- Grace of Air TotemMore Agility.
- Windfury TotemChance of extra melee attacks. Not with Flametongue Totem.
- Flametongue TotemExtra Fire damage on weapon hits. Not with Windfury Totem.
Your party
- Mana Spring TotemRestores mana over time to your party.
- Healing Stream TotemHeals your party a little every few seconds.
- Tremor TotemShakes your party free of fear, charm and sleep.
- Mana Tide Totem RestorationRestores a burst of mana to your party.
New in WoW Forever
From Blizzard’s own announcements.
Totems that keep up
Totems that buff your group last five minutes instead of two and are quicker to drop. A tracker shows which ones are up, and a right-click dismisses one. Totemic Recall at level 20 removes them all and refunds some mana, and Totemic Call at level 22 brings them all to where you stand.
Call of the Elements
From level 20 you set up four totems, one for each element, and summon them all with one cast. Call of the Ancestors at level 30 and Call of the Spirits at level 40 add a second and a third set.
Fire Nova is a spell
Fire Nova Totem is gone. Fire Nova now erupts at your Fire totem, so you can set it off again and again without placing a new totem.
Hour-long weapon imbues
Windfury, Flametongue and Frostbrand Weapon last an hour instead of five minutes, and they work alongside sharpening stones and wizard oils. Windfury and Flametongue Totem now buff players directly, stack with your own imbues, and like Grace of Air and Strength of Earth Totem they reach the whole raid, not just your party.
Faster Lightning Bolt
Lightning Bolt casts in 2.5 seconds instead of 3 from rank 4.
Shamans for both factions
In Classic only the Horde had Shamans. Now Dwarves can be Shamans for the Alliance, and Windshapers, the Horde’s Skyborne, can be too.
Talents and Dual Specialization
A new milestone at 16 points, such as Stormstrike or Mana Tide Totem, joins the ones at 11, 21 and 31. You change talents at a trainer in a major city, and Dual Specialization comes at level 40.
Races that can play Shaman
Your faction decides who you can play with, so if your friends are on one side, pick a race from that side. New in WoW Forever: Windshaper and Dwarf Shamans.
Alliance
Professions that suit a Shaman
Any class can pick a gathering profession, and every class uses potions and enchants.